[ServerSettings]
AdminLogging
Enables the output of cheat commands that admins used (will be shown in chat).
AllowCaveBuildingPvE
If set to True, allows building in caves when PvE mode is also enabled.
AllowFlyerCarryPvE
Permit flying dinosaurs to pick up other dinosaurs and players when mounted by a player in PvE.
AllowHideDamageSourceFromLogs
Allows the hiding of damage sources in tribe logs.
AllowTekSuitPowersInGenesis
Enable or disable TEK suit powers in Genesis Part 1.
allowThirdPersonPlayer
Enables 3rd Person view.
alwaysNotifyPlayerJoined
Players will always get notified if someone joins the server.
alwaysNotifyPlayerLeft
Players will always get notified if someone leaves the server.
AutoSavePeriodMinutes
Set how many minutes pass before the server saves.
bAllowPlatformSaddleMultiFloors
Enable or disable multiple platform floors.
Banlist
Uses the global banlist of ARK to disallow players' access who have been identified as cheaters. You can also use your own if you have one.
bForceCanRideFliers
Allows flyers to be used on maps where they are disabled by default. Please note that if you set it to false, it will disable flyers on all maps.
ClampResourceHarvestDamage
Limit the damage caused by a dino to a resource for harvesting.
CrossARKAllowForeignDinoDownloads
if enabled, you will be able to tribute download non-native creatures on the Aberration map.
CryopodNerfDamageMult
Reduces the amount of damage delt by the creature after it is deployed from the cryopod, as a percentage of total damage output, and for the length of time set by CryopodNerfDuration. CryopodNerfDuration needs a valid value.CryopodNerfDamageMult=0.01 means 99% of the damage is removed.
CryopodNerfDuration
Amount of time, in seconds, Cryosickness lasts after deploying a creature from a Cryopod. If EnableCryoSicknessPVE is enabled, it will override this line.
CryopodNerfIncomingDamageMultPercent
Increases the amount of damage taken by the creature after it is deployed from the cryopod, as a percentage of total damage received, and for the length of time set by CryopodNerfDuration.CryopodNerfIncomingDamageMultPercent=0.25 means a realeased tame takes 25% more damage while the debuff lasts.
DayCycleSpeedScale
Specifies the scaling factor for the passage of time in the ARK, controlling how often day changes to night and night changes to day. The default value 1 provides the same cycle speed as the singleplayer experience (and the official public servers). Values lower than 1 slow down the cycle; higher values accelerate it. Base time when value is 1 appears to be 1 minute real time equals approx. 28 minutes game time. Thus, for an approximate 24 hour day/night cycle in game, use .035 for the value.
DayTimeSpeedScale
Specifies the scaling factor for the passage of time in the ARK during the day. This value determines the length of each day, relative to the length of each night (as specified by NightTimeSpeedScale. Lowering this value increases the length of each day.
DifficultyOffset
Specifies the difficulty level.
DinoCharacterFoodDrainMultiplier
Specifies the scaling factor for dinosaurs' food consumption. Higher values increase food consumption (dinosaurs get hungry faster).It also affects the taming-times.
DinoCharacterHealthRecoveryMultiplier
Specifies the scaling factor for player characters' health recovery. Higher values increase the recovery rate (player characters heal faster).
DinoCharacterStaminaDrainMultiplier
Specifies the scaling factor for dinosaurs' stamina consumption. Higher values increase stamina consumption (dinosaurs get tired faster).
DinoCountMultiplier
Specifies the scaling factor for dinosaur spawns. Higher values increase the number of dinosaurs spawned throughout the ARK.
DinoDamageMultiplier
Specifies the scaling factor for the damage dinosaurs deal with their attacks. The default value 1 provides normal damage. Higher values increase damage. Lower values decrease it.
DinoResistanceMultiplier
Specifies the scaling factor for the resistance to damage dinosaurs receive when attacked. The default value 1 provides normal damage. Higher values decrease resistance, increasing damage per attack. Lower values increase it, reducing damage per attack. A value of 0.5 results in a dino taking half damage while a value of 2.0 would result in a dino taking double normal damage.
DisableDinoDecayPvE
Deactivates the unclaiming functions for dinosaurs on PVE servers.
DisablePvEGamma
Prevents use of console command "gamma" in PvE mode.
DisableStructureDecayPvE
Disable the gradual (7 days) decay of player structures.
DisableWeatherFog
Server option to disable fog.
EnableCryopodNerf
Enable/Disable Cryosickness when deploying a creature. The following settings need to be set also: CryopodNerfDamageMult & CryopodNerfDuration.If true, there is no Crypod cooldown timer, and creatures do not become unconscious.
EnableCryoSicknessPVE
Enable/Disable Crypod cooldown timer when deploying a creature. If false, deployed creatures do not experience cryosickness.
EnablePvPGamma
Allow use of console command "gamma" in PvP mode.
globalVoiceChat
Voice chat turns global.
HarvestAmountMultiplier
Specifies the scaling factor for yields from all harvesting activities (chopping down trees, picking berries, carving carcasses, mining rocks, etc.). Higher values increase the amount of materials harvested with each strike.
HarvestHealthMultiplier
Specifies the scaling factor for the "health" of items that can be harvested (trees, rocks, carcasses, etc.). Higher values increase the amount of damage (i.e. "number of strikes") such objects can withstand before being destroyed, which results in higher overall harvest yields.
ItemStackSizeMultiplier
Allow increasing or decreasing global item stack size, this means all default stacksizes will be multiplied by the value given.
MaxPlatformSaddleStructureLimit
Defines the maximum number of structures on top of the saddle platform.
MaxTamedDinos
Sets the maximum number of tamed Dinos on a Server, this is a global cap.
MaxTributeDinos
Slots for uploaded creatures.Note: The cap is 270, any higher is considered risky and could corrupt the profile/cluster.
MaxTributeItems
Slots for uploaded items and resources.Note: The cap is 150, any higher is considered risky and could corrupt the profile/cluster.
NightTimeSpeedScale
Specifies the scaling factor for the passage of time in the ARK during night time. This value determines the length of each night, relative to the length of each day (as specified by DayTimeSpeedScale. Lowering this value increases the length of each night.
noTributeDownloads
Disables downloading characters from other servers.
PerPlatformMaxStructuresMultiplier
Defines the multiplicator for structures on saddle plattforms. Note: Having values that are extremely high could lead to a massive lack of performance or even a server corruption.
PlayerCharacterFoodDrainMultiplier
Specifies the scaling factor for player characters' food consumption. Higher values increase food consumption which means players will get hungry faster.
PlayerCharacterHealthRecoveryMultiplier
Specifies the scaling factor for player characters' health recovery. Higher values increase the recovery rate which means players will heal faster.
PlayerCharacterStaminaDrainMultiplier
Specifies the scaling factor for player characters' stamina consumption. Higher values increase stamina consumption which means players will get tired faster.
PlayerCharacterWaterDrainMultiplier
Specifies the scaling factor for player characters' water consumption. Higher values increase water consumption which means players will get thirsty faster.
PlayerDamageMultiplier
Specifies the scaling factor for the damage players deal with their attacks. The default value 1 provides normal damage. Higher values increase damage. Lower values decrease it.
PlayerResistanceMultiplier
Specifies the scaling factor for the resistance to damage players receive when attacked. The default value 1 provides normal damage. Higher values decrease resistance, increasing damage per attack. Lower values increase it, reducing damage per attack. A value of 0.5 results in a player taking half damage while a value of 2.0 would result in taking double normal damage.
proximityChat
Only players near each other can see their chat messages.
PvEDinoDecayPeriodMultiplier
Multiplier value for the unclaiming speed of dinosaurs.
PvEStructureDecayDestructionPeriod
Specifies the time required for player structures to decay in PvE mode. The specific effect(s) of this option and its range of valid values are unknown as of this writing.
PvEStructureDecayPeriodMultiplier
Specifies the scaling factor for the decay rate of player structures in PvE mode. The specific effect(s) of this option and its range of valid values are unknown as of this writing.
PvPStructureDecay
Turns off structure decay on PvP servers.
RandomSupplyCratePoints
Server Option to make Supply Crates random.
ResourcesRespawnPeriodMultiplier
Specifies the scaling factor for the respawn rate for resource nodes (trees, rocks, bushes, etc.). Lower values cause nodes to respawn more frequently.
ServerAdminPassword
If specified, players must provide this password (via the in-game console) to gain access to administrator commands on the server.
serverForceNoHud
HUD always disabled.
serverHardcore
Enables hardcore mode (player characters revert to level 1 upon death).
ServerPassword
If specified, players must provide this password to join the server.
serverPVE
Disables PvP, enables PvE. By selecting yes, you will turn on PVE.
ShowMapPlayerLocation
Show each player their own precise position when they view their map.
SpectatorPassword
To use non-admin spectator, the server must specify a spectator password. Then any client can use these console commands: requestspectator password and stopspectating. See patch 191.0 for more information and hotkeys.
StructureDamageMultiplier
Specifies the scaling factor for the damage structures deal with their attacks (i.e. spiked walls). The default value 1 provides normal damage. Higher values increase damage. Lower values decrease it.
StructureResistanceMultiplier
Specifies the scaling factor for the resistance to damage structures receive when attacked. The default value 1 provides normal damage. Higher values decrease resistance, increasing damage per attack. Lower values increase it, reducing damage per attack. A value of 0.5 results in a structure taking half damage while a value of 2.0 would result in a structure taking double normal damage.
TamingSpeedMultiplier
Specifies the scaling factor for dinosaur taming speed. A value of 2.0 doubles the inital amount, a value of 0.5 halfes it.
TheMaxStructuresInRange
New value for the maximum allowed structures nearby.
XPMultiplier
Specifies the scaling factor for the experience received by players, tribes and dinosaurs for various actions. The default value 1 provides the same amounts of experience as in the singleplayer experience (and official public servers). Higher values increase XP amounts awarded for various actions; lower values decrease it.
[/script/engine.gamesession]
MaxPlayers
Specifies the maximum number of players that can play on the server simultaneously.
[SessionSettings]
SessionName
Name of your server.
[MessageOfTheDay]
Duration
Specifies the duration of the welcome message.
Message
Defines a welcome message.